Planejammer: The Misfits
Khlasath Git’r’raith’s home city on the Astral.
Vala’Koth is built upon the stone body of a dead god and is home to 15,000 githyanki. Despite the comparatively low number of individuals living at Crosswinds Keep, the githyanki have yet to successfully conquer the keep, and they have not found a way to exact tolls on anyone using that place as a stopover point. Because of their frequent raids within the area, they are among a select few races that are not allowed into the keep.
Vala’Koth maintains a total of three planar raiders, five astral brigs, and twenty astral skiffs. Despite the larger number of vessels they possess, they frequently find their city under attack by individuals using small armies; this usually occurs after the githyanki first send a small party to raid the interests of the individual. In these raids, astral skiffs are dispatched first to surround and board target vehicles while one of the astral brigs accompanies them in case their targets are more of a threat than they first anticipated.
Githyanki raiders are considered part of the fighting force of Vala’Koth. Soldiers within the city’s army usually remain with the city to defend it, though the soldiers are rotated regularly onto the crews of their astral ships. Because of the constant cross-training the soldiers receive, the army is as capable of fighting aboard a ship as they are when faced with an enemy on the ground.
When raiding, the githyanki kill any victims who resist them, steal the ship’s cargo, and occasionally take hostages to trade away later. In many cases hostages that cannot be sold back to their families are sold into slavery; these unlucky beings find themselves in this situation either because the families cannot be located or because the family refuses to pay the fee the githyanki demand. Those sold often find themselves taken to another plane and forced to work in inhospitable conditions until they eventually die of exhaustion.